Gov't, companies join forces to develop VR contents
SEOUL, Oct. 11 (Yonhap) -- The South Korean government and tech giants said Tuesday they will work together to create a variety of cultural and entertainment content using virtual reality (VR) technology to foster the new growth engine.
Samsung Electronics Co. and LG Electronics Ltd. have been working on VR gadgets to link them with smartphones, but the market is still at an early stage due to lack of content consumers can use on their headsets.
To embrace the nascent technology, the Ministry of Culture, Sports and Tourism, the Korea Creative Content Agency, the two giants as well three other companies signed a memorandum of understanding calling for expanded cooperation in the field.

A participant rides on a virtual reality gear during an exhibition held in Seoul on Oct. 6, 2016. (Yonhap)
Among the companies involved in the agreement include mobile carrier KT Corp., Facebook Korea and Everland, the nation's largest theme park operator.
"For South Korea to get ahead in the global VR industry, cooperation between software and hardware as well as start-up entrepreneurs and large enterprises is important," Vice Culture Minister Jung Kwan-joo said. "I hope this agreement could help pave the way for such moves."
The ministry said it will inject 6 billion won (US$5.4 million) of extra budget this year and assign 5.2 billion won next year to create VR contents jointly with the companies in such areas as culture, entertainment, travel and sports.
The ministry plans to create a couple of VR contents experience zones in major cities and six VR distribution centers in the United States, China and Japan to help smaller companies make inroads overseas.
It will also select start-up companies to tie them up with the major electronics companies to develop content that can be used on the latest VR devices and applications.
The content development measure is part of the government's broader plan to invest some 400 billion won over the next five years to develop the emerging tech sector.
The world's VR hardware and software market is expected to rise to $2.2 billion this year with a figure projected to reach $80 billion in 2025, according to global investment giant Goldman Sachs.
ejkim@yna.co.kr
(END)
-
(URGENT) S. Korea's science minister confirms space rocket Nuri's launch success
-
Three indicted in massive stock manipulation case
-
(3rd LD) Passenger opens door of Asiana Airlines plane before landing at Daegu airport
-
BTS' J-Hope completes basic training for military service
-
(6th LD) S. Korea successfully launches space rocket Nuri in major milestone for space program
-
N. Korea's aircraft maintenance activity at 'unusual' level: 38 North
-
(LEAD) Asiana Airlines plane's door opens right before landing at Daegu Airport
-
S. Korea to send delegation to Europe for talks on stronger economic, biz ties
-
(2nd LD) S. Korean experts to inspect radioactive water storage tanks, purification system at Fukushima plant
-
(2nd LD) S. Korean experts begin on-site inspection of Fukushima nuclear plant
-
Man who opened plane door says he wanted to get off quickly: police
-
Tokyo court rejects families' request for removal of Koreans' names listed in Yasukuni Shrine
-
U.S. military stages 'Elephant Walk' training with F-16 fighters
-
(LEAD) S. Korea steps up diplomatic efforts to win U.N. Security Council seat
-
(LEAD) Man who opened plane door says he wanted to get off quickly: police